SpinOcchio: Understanding Haptic-Visual Congruency of Skin-Slip in VR with a Dynamic Grip Controller (2022)

This paper investigates the perception of haptic-visual congruency related to skin-slip on the fingertips in Virtual Reality (VR). The authors developed SpinOcchio, a handheld haptic controller that simulates the thickness and slipping of a virtual object between two fingers using spinning and pivoting disks to create tangential skin-slip movements. They established the baseline haptic discrimination threshold for skin-slip and examined how haptic realism of motion and thickness is perceived alongside varying visual cues in VR. The findings reveal that visual cues consistently dominate over haptic perception. The study suggests applications that utilize skin-slip and grip interaction to enhance realism in VR experiences.

References

Myung Jin Kim, Neung Ryu, Wooje Chang, Michel Pahud, Mike Sinclair, and Andrea Bianchi. 2022. SpinOcchio: Understanding Haptic-Visual Congruency of Skin-Slip in VR with a Dynamic Grip Controller. In CHI Conference on Human Factors in Computing Systems (CHI ‘22). Association for Computing Machinery, New York, NY, USA, Article 433, 1–14. DOI: https://doi.org/10.1145/3491102.3517724

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Media Coverage

This Controller Lets You Feel VR Objects Slip Between Your Fingers, and the Possibilities Are Endless on GIZMODO.

Mind-blowing metaverse controller lets you TOUCH objects in virtual reality and ‘feel them slip through your fingers’ on The Sun.

움직이는 가상물체 현실처럼 쥔다 on 전자신문 2022.5.13.

Interview with Myung Jin Kim: 결국 1위는 또 애플… 전공자가 말하는 메타버스 시장의 미래 (with 카이스트) on YouTube 2022.7.15.


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