Andrea Bianchi

Associate Professor - Lab director

My name is Andrea Bianchi (Korean: 안두리), and I am an Associate Professor (tenured) in the Department of Industrial Design at KAIST, and the director of the Make Lab. I research in the field of Human-Computer Interaction (HCI). I currently serve as Paper Co-Chair for UIST 2025 and Subcommittee Chair at CHI 2025 and 2026 (Blending Interaction: Engineering Interactive Systems & Tools).

I am interested in the process of making as a means to creative explorations, problem framing, and knowledge construction. I devise systems to support creative making by blending physical experiences (artifacts, materials, and embodiment) and computational interaction. My lab work has been recognized with 9+ Best Paper and Honorable Mention Awards at the premiere HCI venues.

Before joining KAIST, I worked at Sungkyunkwan University (Korea) as a faculty member in the Department of Computer Science, and as a video game programmer for a New York startup. I received a Ph.D. from KAIST (Korea) in 2012, an MS in Computer Science from NYU (USA), and a Laurea (BSc+MS) in business administration from Bocconi University (Italy). I have an Erdős number of 3 and collects eyeglasses.

Experience

  • KAIST, Associate Professor - Department of Industrial Design (9/2019 - present)
  • The University of Sydney, Visiting Researcher - Faculty of Engineering (Computer Science) (20/11/2023 - 16/2/2024)
  • The University of Tokyo, JSPS Fellow for Research - RCAST, Information Somatics Lab (1/4/2024 - 5/6/2024)
  • KAIST, Adjunct Professor - School of Computing (1/10/2022 - present)
  • KAIST, Adjunct Professor - Human-Robot Interaction Center (3/2022 - present)

Previous roles

  • KAIST, Assistant Professor - Department of Industrial Design (9/2015 - 8/2019)
  • Sungkyunkwan University, Assistant Professor - Department of Computer Science (3/2013 - 8/2015)
  • Vice-chair - SIGCHI Korea Local Chapter (4/2022 - 3/2023)

Awards

Papers

  • Best Paper Award UIST 2020
  • Best Paper Award TEI 2021
  • Best Paper Award MobileHCI 2013
  • Best Paper Award HCI Korea 2022
  • Best Paper Award HCI Korea 2018
  • Best Paper Award HCI Korea 2015
  • Honorable Mention Award EICS 2024
  • Honorable Mention Award CHI 2024
  • Honorable Mention Award CHI 2022
  • Honorable Mention Award CHI 2021
  • Honorable Mention Award Augmented Humans 2021
  • Honorable Mention Award MobileHCI 2017
  • Honorable Mention Award MobileHCI 2016
  • Best Poster Award UIST 2016

Design

  • iF Design Award 2021
  • IDSA 2021 Bronze Design Award

Others

  • KAIST 2023 Global Research Cooperation Excellence Award
  • KAIST 2020 Technology Innovation Award
  • Breakthroughs Readers’ Choice Award 2021 KAIST College of Engineering
  • Excellence Teaching Award Fall 2017 Industrial Design, KAIST

Academic Services

Program committee and editor

  • UIST 2025 Paper Co-Chair
  • CHI 2026 Subcomittee Chair “Blending Interaction: Engineering Interactive Systems & Tools”
  • CHI 2025 Subcomittee Chair “Blending Interaction: Engineering Interactive Systems & Tools”
  • CHI 2015/16/18/19/21/22/23/24
  • UIST 2020/23
  • DIS 2018/20
  • TEI 2016/18 IEEE World Haptics 2025 Demo Co-Chair
  • SIGGRAPH E-Tech 2019
  • IEEE TOH 2020/2021 guest editor
  • Eurohaptics 2018
  • DESFORM 2017
  • IMCOM 2015

Conference chair/organizer

  • UIST 2024 Doctoral Symposium Panelist
  • Korean Society of Design Science (KSDS) 이사
  • CHI 2023 Student Design Competition jury
  • UIST 2022 Student Design Competition jury
  • TEI 2022 poster co-chair
  • TEI 2020 Student design challenge co-chair
  • TEI 2017 WIP chair
  • Korea HCI 2021 International Chair
  • Mobile HCI 2021 poster co-chair
  • Mobile HCI 2019 Web chair
  • ISS 2019 Poster co-chair
  • Asia Haptics 2018 demo co-chair
  • IEEE World Haptics 2013 art chair
  • HAID 2013 poster chair

Talks

For a list of recent talk engagments please see this link.

Teaching

I have tried to explain a little about my teaching philosophy in this interview:

ID311 - Software Prototyping (current)

  • Fall: 2016, 2017
  • Spring: 2016, 2018-2023

ID220 - Interaction Prototyping (archive)

  • Fall: 2018-2022

ID307 - Interface Design

  • Spring 2016, 2017

Additional Resources