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CHI 2026

Connected Material Experiences using Bimanual Vibrotactile Crosstalk in Virtual Reality

Nihar Sabnis , André Zenner , Erik Peralta , Marco Weiss , Andrea Bianchi , Paul Strohmeier

Perceiving material properties such as elasticity, flexibility, and torsion is inherently bimanual, as we rely on the relative motion of our hands to form a unified sense of materiality. Yet, most vibrotactile material rendering approaches are limited to a single-hand or finger. While prior work has explored bimanual haptic interfaces, most depend on specialized hardware for specific interactions. In this paper, we demonstrate design strategies to support bimanual material exploration through motion-coupled vibrotactile feedback. Our technique introduces variable crosstalk between the controllers’ vibration to evoke connectedness, making two unconnected devices feel as though they manipulate a single object. The technique generalizes motion-coupled feedback approaches beyond previous single-point explorations. Through two user studies, we show that this approach (1) significantly enhances perceived connectedness and (2) conveys distinct material qualities such as elasticity and compliance. Finally, we present Dvihastīya, an authoring-tool for designing connected bimanual experiences in VR.


Reference

@inproceedings{10.1145/3772318.3790767,
  author = {Sabnis, Nihar and Zenner, Andr\'{e} and L\o{}vaas, Erik Peralta and Weiss, Marco and Bianchi, Andrea and Strohmeier, Paul},
  title = {Connected Material Experiences using Bimanual Vibrotactile Crosstalk in Virtual Reality},
  year = {2026},
  isbn = {9798400722783},
  publisher = {Association for Computing Machinery},
  address = {New York, NY, USA},
  url = {https://doi.org/10.1145/3772318.3790767},
  doi = {10.1145/3772318.3790767},
  booktitle = {Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems},
  articleno = {756},
  numpages = {20},
  keywords = {bimanual vibrotactile feedback, virtual reality, material perception, motion-coupled vibrations, Consumer VR},
  series = {CHI '26}
}
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